AI Insights · Timothy · April 2022
Top 5 3D Cartoon Games on iOS in Nigeria: Q1 2022 Performance
In Q1 2022, top 3D cartoon games on iOS in Nigeria showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In the first quarter of 2022, the performance of the top 3D cartoon games on the iOS platform in Nigeria showcased interesting trends in terms of downloads, revenue, and active users. Here’s a closer look at how the top five games fared:
Subway Surfers from Sybo Games ApS experienced a relatively stable quarter. Weekly revenue saw fluctuations, peaking at around $103 in the week of February 7 and ending the quarter at $48. Weekly downloads remained strong, reaching up to 9.1K in the last week of March. Active users showed a consistent upward trend, growing from approximately 153K at the start of the quarter to 168K by the end.
Homescapes by Playrix had a mixed performance. Weekly revenue peaked at $1.4K in late January and early March but dipped to around $908 by the end of the quarter. Downloads peaked in late January at around 2.4K and then showed a decreasing trend, stabilizing at around 1.2K in the final week of March. Active users saw a slight decline from 16.8K to 16.1K over the quarter.
Project Makeover from Magic Tavern, Inc. saw varying trends. Weekly revenue reached a high of $827 in mid-January but declined to $395 by the end of March. Downloads saw a significant increase in late January, peaking at 2.1K, and then stabilized around 955 in the final week of March. Active users remained relatively stable, ending the quarter at approximately 10.2K.
My Talking Angela 2 by Outfit7 Limited showed modest performance metrics. Weekly revenue fluctuated slightly, peaking at $24 in early January and ending the quarter at $13. Downloads saw a declining trend from 2.1K at the start of the quarter to 958 by its end. Active users remained stable, starting at around 9.8K and finishing close to 8.5K.
Beach Buggy Racing from Vector Unit experienced a modest quarter. Weekly revenue peaked at $62 in mid-January before stabilizing around $18 by the end of March. Downloads saw peaks in early January (1.2K) and mid-March (1.2K), ending the quarter at around 1.1K. Active users showed a steady trend, peaking at around 8K in mid-March and finishing the quarter at approximately 7.7K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Nigeria. For more detailed analytics and trends, visit Sensor Tower.